noreply@local nil Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power." Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby. Enable camera subsystem. Control video support (disable at your own risk). Control audio support (disable at your own risk). Include OpenGL ES 1.0 support. Enable the haptic (force feedback) subsystem Enable support for the media-sound/sndio backend Enable support for the media-video/pipewire audio backend Enable support for app-i18n/ibus. Build the KMSDRM video driver.